D.O.G. Forum Forum Index D.O.G. Forum
This is a forum for the D.O.G. FrontEnd for DOSBox
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

D.O.G. beta patches.
Goto page Previous  1, 2, 3  Next
 
Post new topic   Reply to topic    D.O.G. Forum Forum Index -> Developers Forum
View previous topic :: View next topic  
Author Message
erikgg
Site Admin


Joined: 26 Sep 2006
Posts: 234
Location: Belgium

PostPosted: Sun Mar 09, 2008 10:48 pm    Post subject: Reply with quote

Bugfix release.
Lot of safeguards, to avoid unforseen cercomstances.

Next release will have the fixes for :
- DOS32a doesn't work on occasions (trailing backslash in environment vars?)
- PathChanger needs redesign
Back to top
View user's profile Send private message Send e-mail Visit poster's website
erikgg
Site Admin


Joined: 26 Sep 2006
Posts: 234
Location: Belgium

PostPosted: Mon Mar 24, 2008 8:28 pm    Post subject: Reply with quote

Added a zip extraction directory to the D.O.G. Options.
Setting it to <default>, blank, a write protected directory or unexisting directory will result in the old functionality, else this directory will be used.
All drives will now be extracted to their own personal map inside the used directory, meaning 'A' to 'Y'. This to avoid overwriting two zips mounted as differant drives but both archives having the same name.
Also added a nice ui to view the archive processing wich is a needed function when using large archives.

Archive corruption can occur on several occasions,
Short on diskspace, Windows Explorer block, D.O.G. crash, Low on mem ...
Still need to find a way to catch and correct these situations.

I'm planning to move the DOS32 feature outside the profile manager as DOS32a doesn't have anything to do with an extra functionality but more with rewriting the game's exe or extender.

Pathchanger still no change.

Still to do :
- Safeguarding against archive corruption (don't know how yet)
- DOS32a doesn't work on occasions (trailing backslash in environment vars?)
- PathChanger needs redesign
Back to top
View user's profile Send private message Send e-mail Visit poster's website
erikgg
Site Admin


Joined: 26 Sep 2006
Posts: 234
Location: Belgium

PostPosted: Fri Mar 28, 2008 8:52 pm    Post subject: Reply with quote

Bugfix release
Fix for the crash resulting from changing the language file.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
erikgg
Site Admin


Joined: 26 Sep 2006
Posts: 234
Location: Belgium

PostPosted: Sun Mar 30, 2008 11:21 pm    Post subject: Reply with quote

Bug fix release :

- Save dialog now automatically adds the selected extention if the user saves to a filename without extention.
- Empty language file entrie in language.dog now is filled.

Erik.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
squall_leonhart69r



Joined: 29 Aug 2007
Posts: 44
Location: Australia

PostPosted: Mon Mar 31, 2008 1:08 pm    Post subject: Reply with quote

ok i somewhat sorted that out, though i think the <DOGHOME> showing instead of the drive letter is a bug.


Also, Resolutions are saving, but not loading, all resolutions are 640x480 at load.

_________________


Only registered users can see links on this forum!
Register or Login on forum!

,
Only registered users can see links on this forum!
Register or Login on forum!

Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
erikgg
Site Admin


Joined: 26 Sep 2006
Posts: 234
Location: Belgium

PostPosted: Thu Apr 03, 2008 8:13 pm    Post subject: Reply with quote

Hi,

Quote:
ok i somewhat sorted that out, though i think the <DOGHOME> showing instead of the drive letter is a bug.


Can't follow, sorry,
What did you sort out?
Were do you encounter the <DOGHOME> that you think is a bug?
Or do you mean that, if <DOGHOME> represents a drivename like C:\ then it needs to show C:\ instead?

Quote:

Also, Resolutions are saving, but not loading, all resolutions are 640x480 at load.

Yup, you are right will fix it as soon as possible.

Steps to reproduce :
1. Edit Profile
2. Set Resolution to other then 640x480
3. OK
4. Edit Profile
5. Change Profile to 640x480
6. Cancel
7. Edit Profile
Expected : Resolution set to selected res for Profile
Actual : Resolution set to 640x480

Thanks,

Erik.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
squall_leonhart69r



Joined: 29 Aug 2007
Posts: 44
Location: Australia

PostPosted: Fri Apr 04, 2008 2:07 pm    Post subject: Reply with quote

I add the Zip for bioforge, which is

D:\Games\BIOFORGE.ZIP

with BIOFORGE.EXE being the app to launch

before saving the profile it appears as
$..\..\..\Games\Lemmings.zip*LEMMINGS.BAT

when i save the profile it shows as
<DOGDRIVE>Games\BIOFORGE.ZIP*BIOFORGE.EXE

and thus fails to work, the correct command line should be
$D:\Games\BIOFORGE.ZIP*BIOFORGE.EXE

This results in Dosbox looking in the dog folder first, instead of the looking at the correct drive.

By correcting the the command line with $D:\ it loads the game correctly

Secondly, i was under the impression that when adding a zipped game+exe, it was supposed to automatically supposed to mount that zip? because not mounting the zip also leads to the game failing to load.

_________________


Only registered users can see links on this forum!
Register or Login on forum!

,
Only registered users can see links on this forum!
Register or Login on forum!

Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
erikgg
Site Admin


Joined: 26 Sep 2006
Posts: 234
Location: Belgium

PostPosted: Sat Apr 05, 2008 9:39 am    Post subject: Reply with quote

Quote:
<DOGDRIVE>Games\BIOFORGE.ZIP*BIOFORGE.EXE


I'll fix it as soon as possible.
Can you give me the path used for D.O.G.?

Quote:
Secondly, i was under the impression that when adding a zipped game+exe, it was supposed to automatically supposed to mount that zip? because not mounting the zip also leads to the game failing to load.


As long as there is no "C" drive already mounted.

D.O.G. could mount automatically a D "and so on", but this could break some games as they require a drive name C to start from.
Another posibility is giving the user the option (popup) to have the C automatically changed or mounting a next available drive like D.

What do you think?

Erik.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
squall_leonhart69r



Joined: 29 Aug 2007
Posts: 44
Location: Australia

PostPosted: Sat Apr 05, 2008 11:39 am    Post subject: Reply with quote

I keep forgetting that Drives in DOG / Dosbox use virtual assignments so its not actually creating mapping to C:\

On my PC, my zipped games are in

D:\Games\*.zip, with * being the zip's name.

DOG is in D:\Program Files\DOSBox\DOG\

i have them unpack to D:\Games\Tempmount


as for auto mounting, i tend to preassign C and D as hdd's, and E F G as CDRoms, (G is a virtual CD Driver)

as this allows me to test the game with little to no issues before zipping it.

As to your idea, i think it would work best that way, to automatically created H:\ or what ever the next drive is as a ZIPMount.

_________________


Only registered users can see links on this forum!
Register or Login on forum!

,
Only registered users can see links on this forum!
Register or Login on forum!

Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
erikgg
Site Admin


Joined: 26 Sep 2006
Posts: 234
Location: Belgium

PostPosted: Sun Apr 06, 2008 10:35 pm    Post subject: Reply with quote

Bug fix build :
- <DOGDrive> replacing ..\..\ .
- Resolutions not loading in the Profile Manager.

Erik.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
erikgg
Site Admin


Joined: 26 Sep 2006
Posts: 234
Location: Belgium

PostPosted: Sun Apr 20, 2008 9:50 am    Post subject: Reply with quote

D.O.G. 1.6 beta is made available under the download section on the D.O.G. website.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
bsperan



Joined: 26 Sep 2008
Posts: 1
Location: Southwest Missouri, U.S.

PostPosted: Fri Sep 26, 2008 9:50 am    Post subject: Broken download link & file hosting Reply with quote

erikgg wrote:
D.O.G. 1.6 beta is made available under the download section on the D.O.G. website.


It seems that the D.O.G. 1.6 beta download no longer works.
The link returns with the error:
Quote:
File not found! The file you requested does not exist. It may have been deleted or the URL is incorrect.


I assume that FileDen.com has a policy where files are automatically deleted after a certain period of inactivity. Anotherwords, whenever a file is not downloaded for a couple weeks. Most free file hosts are like that now. I've done my homework looking for a free file host without such restrictions and, unfortunately, they're becoming more and more scarce.

I've only found two free file hosts left that don't automatically delete.
And I've had good experience so far with

Only registered users can see links on this forum!
Register or Login on forum!

. True, the free account is limited to 30 MB of space and has other restrictions, but it does allow all file types.
Back to top
View user's profile Send private message
squall_leonhart69r



Joined: 29 Aug 2007
Posts: 44
Location: Australia

PostPosted: Sat Dec 20, 2008 3:14 pm    Post subject: Reply with quote

erikgg wrote:
D.O.G. 1.6 beta is made available under the download section on the D.O.G. website.


Register a Windows Live account, and use Skydrive.live.com

free, permanent file storage.

_________________


Only registered users can see links on this forum!
Register or Login on forum!

,
Only registered users can see links on this forum!
Register or Login on forum!

Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
m4gic



Joined: 06 Aug 2007
Posts: 18

PostPosted: Wed Jan 21, 2009 3:22 am    Post subject: Reply with quote

In the meantime, if someone has a copy of 1.6 beta, could they re-upload it somewhere? I've been away for quite a while and I'd like to try it.

Of course the best thing would be if erikgg found a better filehost and reuploaded it, or a newer version but he seems to be MIA (?)
Back to top
View user's profile Send private message
erikgg
Site Admin


Joined: 26 Sep 2006
Posts: 234
Location: Belgium

PostPosted: Wed Feb 04, 2009 11:52 am    Post subject: Reply with quote

Hi,

As my workload at work is decreasing 'economic crises and all..." I'm getting more time to spend on the dev of D.O.G.

I'll reupload and clean up everything as soon as possible.

Greetings,
Erik.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    D.O.G. Forum Forum Index -> Developers Forum All times are GMT
Goto page Previous  1, 2, 3  Next
Page 2 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Powered by phpBB © 2001, 2005 phpBB Group

Abuse - Report Abuse
Powered by forumup.be free forum, create your free forum!
Created by Raulken of Hyarbor S.r.l.
TOS & Privacy.

Page generation time: 0.044